Input-Based Dynamic Reconfiguration of Approximate Arithmetic Units for Video Encoding

Also Available Domains Arithmetic Core|Xilinx Vivado

Project Code :TVMATO373

Abstract

The field of approximate computing has received significant attention from the research community in the past few years, especially in the context of various signal processing applications. Image and video compression algorithms, such as JPEG, MPEG, and so on, are particularly attractive candidates for approximate computing, since they are tolerant of computing imprecision due to human imperceptibility, which can be exploited to realize highly power-efficient implementations of these algorithms. However, existing approximate architectures typically fix the level of hardware approximation statically and are not adaptive to input data. For example, if a fixed approximate hardware configuration is used for an MPEG encoder (i.e., a fixed level of approximation), the output quality varies greatly for different input videos. This paper addresses this issue by proposing a reconfigurable approximate architecture for MPEG encoders that optimizes power consumption with the goal of maintaining a particular Peak Signal-to-Noise Ratio (PSNR) threshold for any video  Toward this end, we design reconfigurable adder/subtractor blocks (RABs), which have the ability to modulate their degree of approximation, and subsequently integrate these blocks in the motion estimation and discrete cosine transform modules of the MPEG encoder. We propose two heuristics for automatically tuning the approximation degree of the RABs in these two modules during runtime based on the characteristics of each individual video. Experimental results show that our approach of dynamically adjusting the degree of hardware approximation based on the input video respects the given quality bound (PSNR degradation of 1%–10%) across different videos while achieving a power saving up over a conventional non approximated MPEG encoder architecture. Note that although the proposed reconfigurable approximate architecture is presented for the specific case of an MPEG encoder, it can be easily extended to other DSP applications.

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Specifications

Hardware requirement

             Processor               -    Pentium –III

Speed                                -    1.1 GHz

RAM                                 -    1 GB (min)

Hard Disk                          -   40 GB

Floppy Drive                     -    1.44 MB

Key Board                         -    Standard Windows Keyboard

Mouse                                -    Two or Three Button Mouse

Monitor                              -    SVGA

Software requirements

Operating System            :Windows95/98/2000/XP/Windows7

Front End                          :   Xilinx ISE/Vivado for Synthesis and Hard Ware Implementation

This software’s where Verilog source code can be used for design implementation.

Learning Outcomes

  • Basics of Digital Electronics.
  • Introduction to Verilog Coding.
  • Different modeling styles in Verilog.

o   Data Flow modeling.

o   Structural modeling.

o   Behavioral modeling.

o   Mixed level modeling.

·       About approximation computing.

  • Applications in real time.

·         Xilinx Vivado 2018.3/Xilinx ISE 14.7 Suite for design and simulation.

·         Generation of Netlist.

·         Solution providing for real time problems.

·         Project Development Skills:

o   Problem Analysis Skills.

o   Problem Solving Skills.

o   Logical Skills.

o   Designing Skills.

o   Testing Skills.

o   Debugging Skills.

o   Presentation Skills.

Thesis Writing Skills

Demo Video

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