Alcoholic self Control App

Project Code :TCMAAN153

Objective

This application can be simply considered as a rehabilitation app for alcohol resilience treatment. In general several people don’t want to be identified as an alcoholic and so that often times they don’t like go to the rehabilitation center. In that case this app will help to undergo the process within their home itself.

Abstract

This alcoholic self-control project is used to easily get the information about the rehabilitation. In many cases there is a chance to get addicted to alcohol even before their age limit. Predictions made by the self-control strength model were tested in a sample of underage social drinkers using ecological momentary assessment methodology. On days that participants experienced more self-control demands than average, they were more likely to violate their self-imposed drinking limit after controlling for mood and urge to drink.  

There was no relationship between self-control demands and urge or intention to drink, nor were self-control demands related to plans to limit drinking. When individuals planned to limit their alcohol intake, they were more affected by self-control demands than when they did not plan to limit their alcohol intake. In general several people don’t want to be identified as an alcoholic one so that they don’t have to go to the rehabilitation center. In that case this app will help to undergo the process within their home itself.

Keywords: Rehabilitation, Alcohol, Self-Imposed, Addiction.

NOTE: Without the concern of our team, please don't submit to the college. This Abstract varies based on student requirements.

Block Diagram

Specifications

SOFTWARE SPECIFICATIONS

  • Operating System: Windows and Android
  • SDK IDE: Android Studio 3.3
  • Virtual Emulator: Nexus Pixel 2
  • Programming Language: Java
  • Front End: Xml
  • Server scripting Language: PHP
  • Database: MySQL

HARDWARE SPECIFICATIONS

  • CPU type: Intel i7
  • Ram size: 16 GB
  • Hard disk capacity : 1TB
  • Monitor type: 15 Inch color monitor
  • Keyboard type: Internet keyboard
  • Mobile: Android 

 

Learning Outcomes

  • About Android Studio.
  • About java.
  • About volley servers.
  • About Fragments.
  • About manifest.
  • About dependencies.
  • About griddle builds.
  • About uses and permissions.
  • About Edit texts.
  • About Relative layout.
  • About Linear layout.
  • About image views.
  • About Libraries.
  • About Resource layout.
  • About Activities.
  • About Layouts.
  • About Adapters.
  • About Different types of Buttons.
  • About XML code.
  • About how to send notifications.
  • About Views.
  • About JSON objects.
  • About Intents.
  • About put extra params to pass the values.
  • About PHP.
  • About SQL.
  • About Database.
  • About data base tables.
  • About How to store data in database.
  • Project Development Skills:
    • Problem analyzing skills.
    • Problem solving skills.
    • Creativity and imaginary skills.
    • Programming skills.
    • Deployment.
    • Testing skills.
    • Debugging skills.
    • Project presentation skills.
    • Thesis writing skills.

Demo Video

Final year projects